Topographic view of Castlegar, BC, Canada
Topographic view of Castlegar. Converted from a DEM file to a useable file in Maya. Texture was created from images stitched together in Photoshop via Google Earth. Rendered with Vray.
Vray rendering in Maya
Here I used Vray rendering in Maya. I modelled the tricycle, field grass, and used Vray fur for the grass. Background images were comp'd in but were used for lighting.
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