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Where the Trail Ends - Freeride Entertainment
Created 3D end titles using dynamics in Maya. Lighting and shading were done in Maya and rendered using Mental Ray.
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About Me
Manuel Silva
Castlegar, British Columbia, Canada
VFX artist, lighting and shading artist, environment artist, and much, much, more.
View my complete profile
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Lighting and Shading test using Mental Core render...
A Quick CG Car Composite
Site under construction!
Secret Ponchos Video Game
Dynamic and Liquid Experiment
Tour Du Mont Blanc - Specialized - Freeride Entert...
Where the Trail Ends - Freeride Entertainment
SWORKS Shoe - Specialized
Royal BC Museum - Dinosaur Exhibition
Hayasa Shoe - The North Face
SSX in-game Cinematics - EA Sports
Hyvent - The North Face
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