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Specialized Saddles and Adaptive Edge Technology
With the model provided, I converted it from a CAD file to a useable file in Maya. Lighting, shading, and animation was done in Maya. Textures created in Photoshop. Rendered with Mental Ray.
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About Me
Manuel Silva
Castlegar, British Columbia, Canada
VFX artist, lighting and shading artist, environment artist, and much, much, more.
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